Building Mac Apps With Swift

Jun 23, 2018  3 month ago, I quit my job to follow my passion and make my own products. Progress Bar OS X was my second project in my 1 year challenge. This is the story of how I. Nov 25, 2019  Home iOS & Swift Tutorials Catalyst Tutorial: Running iPad apps on macOS. In this Catalyst tutorial, you’ll learn how to take an iPad app and configure it to run on macOS and add Mac-specific features like contextual menus. Swift is easy to write, easy to read, and really hard to make mistakes in. Our philosophy is that the best way to learn Swift is to build apps using it! To build apps, though, you need a great framework, and Apple has several: Cocoa, Cocoa Touch, and WatchKit, to name only a few. Dec 08, 2016  Jump Right In. Start Developing iOS Apps (Swift) is the perfect starting point for learning to create apps that run on iPhone and iPad. View this set of incremental lessons as a guided introduction to building your first app—including the tools, major concepts, and best practices that will ease your path.

  1. Swift For Mac
  2. Swift App Maker
Swift for mac

Native Mac apps built with Mac Catalyst can share code with your iPad apps, and you can add more features just for Mac. In macOS Big Sur, you can create even more powerful versions of your apps and take advantage of every pixel on the screen by running them at native Mac resolution. Apps built with Mac Catalyst can now be fully controlled using just the keyboard, access more iOS frameworks, and take advantage of the all-new look of macOS Big Sur. There’s never been a better time to turn your iPad app into a powerful Mac app.

  1. Jun 03, 2019  The new Swift API is universal, meaning it can be used to build app UIs for Apple Watch, Apple TV, Mac, iPad, iPhone, and ‌Apple Watch‌. Tags: WWDC 2019, SwiftUI 13 comments.
  2. Swift for Windows & Linux. Developers who want to learn Swift have 2 alternative approaches to code Swift, next to working with Xcode on Windows. Swift is open source, which means you can essentially run it on any system. Currently, you can use: Swift 5 on Ubuntu Linux 16.04 and 18.04 via the official images; Swift 4.1 on Windows 10 via the unofficial swiftforwindows.github.io.
  3. Swift is a robust and intuitive programming language created by Apple for building apps for iOS, Mac, Apple TV, and Apple Watch. It’s designed to give developers more freedom than ever. Swift is easy to use and open source, so anyone with an idea can create something incredible.

Designed for macOS Big Sur.

When an app built with Mac Catalyst runs on macOS Big Sur, it automatically adopts the new design. The new Maps and Messages apps were built with the latest version of Mac Catalyst.

Swift For Mac

Get a head start on your native Mac app.

Your iPad app can be made into an excellent Mac app. Now’s the perfect time to bring your app to life on Mac. The latest version of Xcode 12 is all you need. Begin by selecting the “Mac” checkbox in the project settings of your existing iPad app to create a native Mac app that you can enhance further. Your Mac and iPad apps share the same project and source code, making it easy to make changes in one place.

Optimize your interface for Mac.

Your newly created Mac app runs natively, utilizing the same frameworks, resources, and runtime environment as apps built just for Mac. Fundamental Mac desktop and windowing features are added, and touch controls are adapted to the keyboard and mouse. By default, your app will scale to match the iPad’s resolution. On macOS Big Sur, you can choose “Optimize interface for Mac” to use the Mac idiom, running your app using the native resolution on Mac. This gives you full control of every pixel on the screen and allows your app to adopt more controls specific to Mac, such as pull-down menus and checkboxes.

Even more powerful.

The new APIs and behaviors in macOS Big Sur let you create even more powerful Mac apps. Apps can now be fully controlled using just the keyboard. You can create out-of-window and detachable popovers, control window tabbing using new window APIs, and make it easier for users to select photos in your app by using the updated Photos picker. iOS Photos editing extensions can now be built to run on Mac. And your app is even easier to manage when it’s running in the background with improved app lifecycle APIs.

Swift App Maker

New and updated frameworks.

Mac Catalyst adds support for new and updated frameworks to extend what your apps can do on Mac. HomeKit support means home automation apps can run alongside the Home app on Mac. The addition of the ClassKit framework lets Mac apps track assignments and share progress with teachers and students. Plus, there are updates to many existing frameworks, including Accounts, Contacts, Core Audio, GameKit, MediaPlayer, PassKit, and StoreKit.

Tools and resources.

Download Xcode 12 beta and use these resources to build native Mac apps with Mac Catalyst.

Apple drew a lot of attention earlier this year when it debuted its own blog dedicated to updating developers on Swift, its programming language for building Mac and iOS apps first introduced at WWDC in June. The blog has since been used to share updates on the state of Swift as well as technical details about the programming language, but today Apple posted an official video tutorial (embedded below) targeted for new Swift developers on using the language and Xcode to build an app for iOS from scratch.

The video is about 6 minutes long and features a step-by-step tutorial with a voiceover narrating how to build a sample photo filtering app using Xcode on the Mac. The video concludes with demonstrating a functioning app written in Swift in the iOS Simulator.

In addition to today’s video post on building an app from scratch with Swift, Apple also has Swift guide books available through the iBook Store since June.

FTC: We use income earning auto affiliate links.More.